Modern Frontend Engineering Project: Gomoku Game — Create a single-page application based on Vue3 + TypeScript + Vite to generate a modularized, type-safe Gomoku game.
Modern Frontend Engineering Project: Gomoku Game — Create a single-page application based on Vue3 + TypeScript + Vite to generate a modularized, type-safe Gomoku game. The application must display the following core modules using Composition API and reactive data: Board Component (GomokuBoard.vue): Render a 15×15 board using Canvas or CSS Grid, listen for moves via the @click event, and accept boardData and currentPlayer as Props. Game Logic Composable (useGomoku.ts): Encapsulate reactive states (2D board array, current player, move history), core methods (move validation makeMove, win detection checkWin, undo undo), and computed properties (win status). UI Control Layer (App.vue): Integrate the board component, functional buttons (restart, undo, mode switch), and a status panel (current player, win info), implementing interactions by calling the useGomoku composable. Engineering Configuration: Vite build tool, TypeScript type definitions (e.g., BoardState, Player enum), and SCSS modular styling (global variables, board themes). The interface requires a modern minimalist design (dark board, piece shadows, interactive animations), with all code organized according to Vue SFC standards. TypeScript must define board state interfaces and implement directional traversal algorithms, achieving an engineering-oriented and maintainable chess application.
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Guide for creating a visually appealing web application with modern design principles.